The parts I’m enjoying are a good place to start, as there are things that are good. So having completed Timespinner, I finally dove into Chasm. I didn’t get into it right away as there’s been a glut of great games demanding my attention, including the excellent Timespinner, that I had also backed, that launched in September. If you want to experience the game that I’m experiencing, my seed is 68F246AC. They held true to the PS Vita release, and that’s where I’ve been playing it. It came out a couple of months ago now, and I was excited. Beautiful pixel art, innovative and interesting roguelike and procedural generative concepts, and I was there for that. When the Chasm kickstarter landed in the heyday of amazing indie games on Kickstarter, I was instantly sold. I’ve loved other games in this genre space. My first was Metroid II on the Gameboy waaaaaaaay back in the early 1990s, and I played it through … more times than I can remember, actually. I want to preface this piece with, I adore Metroidvania games.
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